Update on the Android game

The idea of the game is like so. Its war time. Our main character is a pigeon who has to complete missions that involve delivering messages. The pigeon will fly towards right side of the screen until it reaches the destination. In between there will be several obstacles like enemy pigeon, falcons/ hawks, anti aircraft attacks etc. The user has to control the pigeon to avoid getting touched by the obstacles. Like I said in my previous post, the game will be using libgdx game framework. libgdx is an android game framework. First we got ourselves (my partner Ali and I), a copy of a game called Super Jumper made by the creator of libgdx. We modified it to move from bottom-up to left to right. For collision, we tried coding by ourselves. Then I found that there is a better alternative, Box2d. Box2d is a 2d physics engine which is available in different languages. Its opensource and free. The source code is hosted on google code. We use svn. http://atpigeon.googlecode.com/svn/trunk/ Big influence by the tutorials by the good guys at decisiontreegames. http://decisiontreegames.wordpress.com/2012/05/08/box2dlibgdx-example-code/